Monday, September 25, 2017

Playtonic Says Unity Engine Causing Delay For Yooka-Laylee On Switch

Playtonic has given fans an update on Yooka-Laylee for the Nintendo Switch. It seems that the Unity engine is causing them to have some technical difficulties. The developers have explained the issue below.
“The Playtonic team has been working tirelessly to bring Yooka-Laylee to Nintendo Switch and we’re very nearly there (we promise!) However, we’ve encountered some final technical hurdles and had been waiting for the arrival of Unity 5.6 in order to fix them. Although this has now been released, it has unfortunately introduced other issues which we are working with Unity to resolve before we can submit to Nintendo and lock in our release timeline.

We understand the frustration that it’s taken so long to get the game in your hands but we hope that you understand that we’re working as fast as we can and want the game to perform as well as it possibly can on Switch. Once these remaining issues are resolved we hope to finally be able to commit to and share a launch date. Thanks as ever for your patience and please bear with us – we are getting there!”

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