Capcom partnered with Oculus Studios and Armature Studio to bring Leon’s journey to VR for the first time.
In a blog post Oculus said, “Standing or seated, players will enjoy plenty of comfort options. Support for both teleportation and room-scale movement means you can explore the game’s world your way. You’ll still move by using the analog stick, but Armature has added a full upper-body rig on top of Leon’s character to combine his movement with the dual-handed interactivity achieved with Touch controllers. Weapons and items have been re-engineered as physical objects, so you can pick them up and interact with them. Lastly, rather than navigating a menu to swap out weapons, you can grab them off your body.”
Resident Evil 4 VR launches exclusively on Oculus Quest 2 on October 21.