Thursday, November 16, 2017

Call Of Duty: World War II’s Micro-Transactions Delayed

Activision has announced a delay for Call of Duty: WWII’s micro-transaction system, which has been pushed until next week. The system allows players to purchase sums of Call of Duty: WWII’s in-game currency (COD Points), which can be exchanged for what the series calls Supply Drops (loot boxes).
No specific reason for the delay was discussed, though Call of Duty: WWII’s multiplayer has been pledged with a variety of problems since its launch, which developer Sledgehammer Games acknowledged in a post on its website over the weekend.

“We’re seeing millions of fans play every day,” said the studio in its statement. “However, we also know we’ve had issues, there’s frustration. We recognize that and we hear you.” “Our highest priority is to deliver the best online experience possible. We’re not there yet, and we won’t rest until we are.”

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