During Nintendo’s E3 spotlight, the company confirmed that Super Mario Odyssey will be arriving on Nintendo Switch on October 27, 2017. Thanks to Polygon who spoke to game director Kenta Motokura about everything Super Mario Odyssey related and there ‘s plenty of information to look through. Check out the highlights of the conversation, below.
- Mario’s hat serves as a weapon, a platform, a way to collect items and a tool to capture enemies
- Hat’s throws are mapped to the Joy-Con’s motion controls, but you can also use the X and Y buttons to fling it
Flicking your wrists once throws the hat out, but flicking them up or down will send your hat in those directions
- Flicking both wrists also creates a spin attack, spinning the hat around Mario
- Game will also support the Switch Pro Controller
- Capture Bullet Bills to fly across areas inaccessible to Mario
- Capture lightbulb-like objects to zoom to inaccessible areas of New Donk City
- Areas like New Donk City are called Kingdoms
- There are capturable giant binoculars that give you a better vantage point of the whole area
- Capture a Hammer Bro and use his hammers to knock out obstacles
- Capturing a Chain Chomp will let you break down huge obstacles
- Capture a new, extremely stretchy-legged monster to hop to new platforms
- Stages have a very high density of gameplay elements
- Mario must rescue Princess Peach from Bowser yet again, but he’s taken her far outside of the Mushroom Kingdom
- Nintendo won’t comment on how many kingdoms there are
- You’ll see a lot of things that you’ve never seen in Mario’s world before
- You’ll also see a lot of things that you’ve seen in our world before
- Power Moons power Mario’s airship as he flies from Kingdom to Kingdom
- Instead of Mario being kicked out to a main world after he finds each, he’ll keep moving ahead to new ones
- More Power Moons than main-game collectables in games like Super Mario 64 and Super Mario Sunshine
- There aren’t any “mandatory” story moons to collect
- You can choose to advance the story if you wish, but you can also do just a lot of exploration and just poke around.
It was also announced that 5 new amiibo will of Mario, Princess Peach and Bowser in their wedding outfits along with Koopa and Goomba will release along side that game. It’s also worth noting that some previously announced amiibo will also be compatible.
Here are the full details:
“Join Mario on a massive, globe-trotting 3D adventure and use his incredible new abilities to collect Moons so you can power up your airship, the Odyssey, and rescue Princess Peach from Bowser’s wedding plans! This sandbox-style 3D Mario adventure—the first since 1996’s beloved Super Mario 64 and 2002’s Nintendo GameCube classic Super Mario Sunshine—is packed with secrets and surprises, and with Mario’s new moves like cap throw, cap jump, and capture, you’ll have fun and exciting gameplay experiences unlike anything you’ve enjoyed in a Mario game before. Get ready to be whisked away to strange and amazing places far from the Mushroom Kingdom!
Explore huge 3D kingdoms filled with secrets and surprises, including costumes for Mario and lots of ways to interact with the diverse environments—such as cruising around them in vehicles that incorporate the HD Rumble feature of the Joy-Con™ controller or exploring sections as Pixel Mario. Thanks to his new friend, Cappy, Mario has brand-new moves for you to master, like cap throw, cap jump and capture. With capture, Mario can take control of all sorts of things, including objects and enemies! Visit astonishing new locales, like skyscraper-packed New Donk City, and run into familiar friends and foes as you try to save Princess Peach from Bowser’s clutches and foil his dastardly wedding plans. A set of three new amiibo figures—Mario, Princess Peach and Bowser in their wedding outfits—will be released at launch. Some previously released amiibo will also be compatible with this title. Tap supported amiibo to receive gameplay assistance—some amiibo will also unlock costumes for Mario when scanned!”