Tuesday, September 26, 2017

The SAG-AFTRA Voice Actor Strike Has Come To An End

SAG-AFTRA has announced that they have reached an agreement with the eleven video game companies to end the voice actor strike. The strike started in October 2016 when SAG-AFTRA and video game publishers were unable to agree on the issues of transparency, stunt coordination, and bonuses. Voice actors were requesting to know more about their roles before they went in for the job, often being told nothing about character or even the game upon arrival. Stunt coordination was to have coordinators on set during motion capture sections to ensure that things are being handled safely and to minimize any risk of injury. The most controversial point on the strike was  bonuses, often mistakenly confused with residuals. SAG-AFTRA asked for bonuses when games sell well with a cap on the amount that would be paid out to performers. This raised the heckles of many developers who were upset and what they viewed as voice actors demanding preferential treatment while game developers have not been able to bargain for their own rights. The effects have the strike have been felt recently in games like Life is Strange: Before the Storm and the upcoming Resident Evil 2 Remake , losing their former voice talent due to the strike.

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